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Software Explosion
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Software Explosion (Fore-Matt Home Computing)(1996).iso
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amiga
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workbench_tris
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gameport_protos.h
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1992-10-30
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/* Prototypes for functions defined in
GamePort.c
*/
void send_read_request(struct InputEvent *, struct IOStdReq *);
BOOL set_controller_type(BYTE , struct IOStdReq *);
void set_trigger_conditions(struct GamePortTrigger *, struct IOStdReq *);
void flush_buffer(struct IOStdReq *);
void free_gp_unit(struct IOStdReq *);